Adding Sound FX in Unity

2D Space Shooter gets some needed firepower

Photo by Luana Azevedo on Unsplash

Yesterday we talked about adding background music to our games. To increase the immersion we need to add some sound effects. Today we will add a laser sound effect to our player so that every time it fires a laser we hear a nice sound.

Go ahead and grab any sound effect you would like from OpenGameArt or your favorite place to get assets and import it…

--

--

--

Turning my passion for video games and 11 years of software development experience into a focus on video game development using Unity3D.

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

BTFS Releases NFT Hub, a Distributed Storage Solution for NFT

Achieving Concurrency with Akka Actors

Time to float: migrating from Kotlin to Flutter

Arrays class usage in Java

A hint on PostgreSQL ranking query optimization

10 Tools to Ship an iOS App in 2 Weeks

Giffy Dialog In Flutter

Explore Autocomplete Widget In Flutter

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
James West

James West

Turning my passion for video games and 11 years of software development experience into a focus on video game development using Unity3D.

More from Medium

2.5D Platformer — Improving the Ledge Grab #10

Creating An fbx Emission Layer For Unity Using Photoshop & Blender

Light her up — Adding emissions to your game objects using photoshop and blender

Orbital Transposer Virtual Camera Explained in Unity’s Cinemachine