How to Work with Animated Tile Sets in Unity 2021

Valdarix Games
2 min readJun 15, 2021

// With the 2D TileMap Extras

Animated Sprites in Action

If you have played with Unity 2D Sprites and animations in the past you likely figured out how to animate a players movement. However did you know that Unity can also quickly animate stationary objects like the waterfall above? Using Tile Palettes we can now setup a quick animation and paint it directly onto the scene!

First you need to make sure the package 2D TileMap Extras is installed in your project. If you started the project in Unity 2021.2 with a 2D template then this has already been enabled for you. If you started with a blank then open the Package Manager > Unity Registry and locate it there. Finally if you have an older version of Unity then you may need to locate the package on the Unity GitHub page.

Once that has been installed import the image you want to use and make sure to splice it up. Once you have the animated sprite all sliced up from your sprite sheet you need to create the new animated sprite tile. In the folder you are saving the animated sprites in right click and choose Create > 2D > Tile > Animated Tiles. Select how many sprites are in the animation and hit enter.

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Valdarix Games

Turning my passion for video games and software development experience into a focus on video game development.