Let there be light…or something like it

Light Probes in Unity

Like most things in video game development, proper lighting is an art. The more complex our scenes get the more a good lighting setup will impact just how good it looks.

When we light our scene we can choose between baked lighting and real-time lighting but both are very expensive and only impact static objects in our scene. But what about our…

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Turning my passion for video games and 11 years of software development experience into a focus on video game development using Unity3D.

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James West

Turning my passion for video games and 11 years of software development experience into a focus on video game development using Unity3D.