Unity Makes UI Easy
Let’s face it, a user interface can make or break a game. It is no secret that players can shape their initial opinions about the quality of your game without ever playing a single minute of the game. The UI is one of your first impressions and skimping out on it can be detrimental to your success. There are entire Reddit threads and dozens if not hundreds of articles online about good games with bad UI design. This article however isn’t about how to make your UI more engaging, it’s about how Unity takes away some of the heavy lifting so you can spend time focusing on how to make a good user experience using the extra time to focus on UI design.
UI Designers often spend hours in programs like Photoshop tweaking individual elements of the user interface on a game. Luckily for us Unity developers we can make their visions come to life in a matter of moments thanks to Unity’s robust UI toolkit. You can dig deep into the documentation on Unity’s Official UI page but we will cover some of the important basics here today.
The Main Menu screen for 2D Space Shooter looks pretty detailed but in reality we have only three UI elements and a background image. To get started working with the UI tools in Unity we first need to…